VisuTwin Canvas
C++ 3D Engine — Metal Backend
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gamePads.h
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// SPDX-License-Identifier: Apache-2.0
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// Copyright 2025-2026 Arnis Lektauers
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//
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// Created by Arnis Lektauers on 13.10.2025.
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//
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#pragma once
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#include "
core/eventHandler.h
"
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namespace
visutwin::canvas
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{
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class
GamePads
:
public
EventHandler
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{
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public
:
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void
update
() {}
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};
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}
visutwin::canvas::EventHandler
Definition
eventHandler.h:61
visutwin::canvas::GamePads
Definition
gamePads.h:13
visutwin::canvas::GamePads::update
void update()
Definition
gamePads.h:15
eventHandler.h
visutwin::canvas
Definition
eventHandler.cpp:9
platform
input
gamePads.h
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