VisuTwin Canvas
C++ 3D Engine — Metal Backend
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glbParser.h File Reference
#include <cstdint>
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "framework/parsers/glbContainerResource.h"

Go to the source code of this file.

Classes

class  visutwin::canvas::GlbParser
struct  visutwin::canvas::PreparedGlbData::ImageData
 Pre-converted RGBA8 image, one per tinygltf::Model::images entry. More...
struct  visutwin::canvas::PreparedGlbData
struct  visutwin::canvas::PreparedGlbData::PrimitiveData
 Pre-built vertex/index byte buffers for one mesh primitive. More...

Namespaces

namespace  tinygltf
namespace  visutwin
namespace  visutwin::canvas