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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <cstdint>#include <memory>#include <string>#include <unordered_map>#include <vector>#include "framework/parsers/glbContainerResource.h"Go to the source code of this file.
Classes | |
| class | visutwin::canvas::GlbParser |
| struct | visutwin::canvas::PreparedGlbData::ImageData |
| Pre-converted RGBA8 image, one per tinygltf::Model::images entry. More... | |
| struct | visutwin::canvas::PreparedGlbData |
| struct | visutwin::canvas::PreparedGlbData::PrimitiveData |
| Pre-built vertex/index byte buffers for one mesh primitive. More... | |
Namespaces | |
| namespace | tinygltf |
| namespace | visutwin |
| namespace | visutwin::canvas |