VisuTwin Canvas
C++ 3D Engine — Metal Backend
Loading...
Searching...
No Matches
visutwin::canvas::CoCPassParams Struct Reference

#include <platform/graphics/graphicsDevice.h>

Public Attributes

float cameraFar = 1000.0f
float cameraNear = 0.1f
TexturedepthTexture = nullptr
float focusDistance = 100.0f
float focusRange = 10.0f
bool nearBlur = false

Detailed Description

Definition at line 165 of file graphicsDevice.h.

Member Data Documentation

◆ cameraFar

float visutwin::canvas::CoCPassParams::cameraFar = 1000.0f

◆ cameraNear

float visutwin::canvas::CoCPassParams::cameraNear = 0.1f

◆ depthTexture

Texture* visutwin::canvas::CoCPassParams::depthTexture = nullptr

◆ focusDistance

float visutwin::canvas::CoCPassParams::focusDistance = 100.0f

◆ focusRange

float visutwin::canvas::CoCPassParams::focusRange = 10.0f

◆ nearBlur

bool visutwin::canvas::CoCPassParams::nearBlur = false

The documentation for this struct was generated from the following file: