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VisuTwin Canvas
C++ 3D Engine — Metal Backend
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#include <scene/materials/material.h>
Public Attributes | |
| float | alphaCutoff = 0.5f |
| float | anisotropy = 0.0f |
| float | baseColor [4] = {1.0f, 1.0f, 1.0f, 1.0f} |
| float | baseColorTransform0 [4] = {1, 0, 0, 0} |
| float | baseColorTransform1 [4] = {0, 1, 0, 0} |
| float | clearCoatBumpiness = 1.0f |
| float | clearCoatFactor = 0.0f |
| float | clearCoatRoughness = 0.0f |
| float | detailDisplacementParams [4] = {1, 0, 0.5f, 0} |
| float | detailNormalTransform0 [4] = {1, 0, 0, 0} |
| float | detailNormalTransform1 [4] = {0, 1, 0, 0} |
| float | emissiveColor [4] = {0.0f, 0.0f, 0.0f, 1.0f} |
| float | emissiveTransform0 [4] = {1, 0, 0, 0} |
| float | emissiveTransform1 [4] = {0, 1, 0, 0} |
| uint32_t | flags = 0u |
| float | heightMapFactor = 0.0f |
| float | iridescenceParams [4] = {0, 1.3f, 100.0f, 400.0f} |
| float | metallicFactor = 0.0f |
| float | metalRoughTransform0 [4] = {1, 0, 0, 0} |
| float | metalRoughTransform1 [4] = {0, 1, 0, 0} |
| float | normalScale = 1.0f |
| float | normalTransform0 [4] = {1, 0, 0, 0} |
| float | normalTransform1 [4] = {0, 1, 0, 0} |
| float | occludeSpecularIntensity = 1.0f |
| uint32_t | occludeSpecularMode = SPECOCC_AO |
| float | occlusionStrength = 1.0f |
| float | occlusionTransform0 [4] = {1, 0, 0, 0} |
| float | occlusionTransform1 [4] = {0, 1, 0, 0} |
| float | refractionIndex = 1.5f |
| float | roughnessFactor = 1.0f |
| float | sheenColor [4] = {0, 0, 0, 0} |
| float | specGlossParams [4] = {1, 1, 1, 1} |
| float | thickness = 0.0f |
| float | transmissionFactor = 0.0f |
GPU-side material uniform buffer layout. Must match MaterialData in common.metal exactly.
Definition at line 61 of file material.h.
| float visutwin::canvas::MaterialUniforms::alphaCutoff = 0.5f |
Definition at line 67 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::anisotropy = 0.0f |
Definition at line 98 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::baseColor[4] = {1.0f, 1.0f, 1.0f, 1.0f} |
Definition at line 63 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::baseColorTransform0[4] = {1, 0, 0, 0} |
Definition at line 80 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::baseColorTransform1[4] = {0, 1, 0, 0} |
Definition at line 81 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::clearCoatBumpiness = 1.0f |
Definition at line 95 of file material.h.
Referenced by visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::clearCoatFactor = 0.0f |
Definition at line 93 of file material.h.
Referenced by visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::clearCoatRoughness = 0.0f |
Definition at line 94 of file material.h.
Referenced by visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::detailDisplacementParams[4] = {1, 0, 0.5f, 0} |
Definition at line 117 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::detailNormalTransform0[4] = {1, 0, 0, 0} |
Definition at line 120 of file material.h.
Referenced by visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::detailNormalTransform1[4] = {0, 1, 0, 0} |
Definition at line 121 of file material.h.
Referenced by visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::emissiveColor[4] = {0.0f, 0.0f, 0.0f, 1.0f} |
Definition at line 64 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::emissiveTransform0[4] = {1, 0, 0, 0} |
Definition at line 88 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::emissiveTransform1[4] = {0, 1, 0, 0} |
Definition at line 89 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| uint32_t visutwin::canvas::MaterialUniforms::flags = 0u |
Definition at line 65 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::heightMapFactor = 0.0f |
Definition at line 96 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::iridescenceParams[4] = {0, 1.3f, 100.0f, 400.0f} |
Definition at line 109 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::metallicFactor = 0.0f |
Definition at line 68 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::metalRoughTransform0[4] = {1, 0, 0, 0} |
Definition at line 84 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::metalRoughTransform1[4] = {0, 1, 0, 0} |
Definition at line 85 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::normalScale = 1.0f |
Definition at line 70 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::normalTransform0[4] = {1, 0, 0, 0} |
Definition at line 82 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::normalTransform1[4] = {0, 1, 0, 0} |
Definition at line 83 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::occludeSpecularIntensity = 1.0f |
Definition at line 72 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| uint32_t visutwin::canvas::MaterialUniforms::occludeSpecularMode = SPECOCC_AO |
Definition at line 66 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::occlusionStrength = 1.0f |
Definition at line 71 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::occlusionTransform0[4] = {1, 0, 0, 0} |
Definition at line 86 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::occlusionTransform1[4] = {0, 1, 0, 0} |
Definition at line 87 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms().
| float visutwin::canvas::MaterialUniforms::refractionIndex = 1.5f |
Definition at line 100 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::roughnessFactor = 1.0f |
Definition at line 69 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::sheenColor[4] = {0, 0, 0, 0} |
Definition at line 105 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::specGlossParams[4] = {1, 1, 1, 1} |
Definition at line 113 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::thickness = 0.0f |
Definition at line 101 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().
| float visutwin::canvas::MaterialUniforms::transmissionFactor = 0.0f |
Definition at line 99 of file material.h.
Referenced by visutwin::canvas::Material::updateUniforms(), and visutwin::canvas::StandardMaterial::updateUniforms().