VisuTwin Canvas
C++ 3D Engine — Metal Backend
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framework → platform Relation
File in framework
Includes file in platform
applicationStats.h
graphics
/
graphicsDevice.h
appOptions.h
input
/
gamePads.h
appOptions.h
graphics
/
graphicsDevice.h
appOptions.h
input
/
keyboard.h
appOptions.h
input
/
mouse.h
appOptions.h
input
/
touchDevice.h
assets
/
asset.h
graphics
/
texture.h
batching
/
batch.h
graphics
/
indexBuffer.h
batching
/
batch.h
graphics
/
vertexBuffer.h
batching
/
batchManager.cpp
graphics
/
graphicsDevice.h
components
/
camera
/
cameraComponent.cpp
graphics
/
graphicsDevice.h
components
/
camera
/
cameraComponent.h
graphics
/
renderTarget.h
components
/
camera
/
cameraComponent.h
graphics
/
texture.h
engine.h
input
/
controller.h
engine.h
graphics
/
graphicsDevice.h
engine.h
input
/
mouse.h
handlers
/
fontResource.cpp
graphics
/
graphicsDevice.h
handlers
/
fontResource.h
graphics
/
texture.h
input
/
elementInput.cpp
graphics
/
blendState.h
input
/
elementInput.cpp
graphics
/
depthState.h
input
/
elementInput.cpp
graphics
/
graphicsDevice.h
input
/
elementInput.cpp
graphics
/
vertexBuffer.h
input
/
elementInput.cpp
graphics
/
vertexFormat.h
parsers
/
assimpParser.cpp
graphics
/
constants.h
parsers
/
assimpParser.cpp
graphics
/
graphicsDevice.h
parsers
/
assimpParser.cpp
graphics
/
texture.h
parsers
/
assimpParser.cpp
graphics
/
vertexFormat.h
parsers
/
glbParser.cpp
graphics
/
depthState.h
parsers
/
glbParser.cpp
graphics
/
graphicsDevice.h
parsers
/
glbParser.cpp
graphics
/
texture.h
parsers
/
glbParser.cpp
graphics
/
vertexFormat.h
parsers
/
objParser.cpp
graphics
/
constants.h
parsers
/
objParser.cpp
graphics
/
graphicsDevice.h
parsers
/
objParser.cpp
graphics
/
texture.h
parsers
/
objParser.cpp
graphics
/
vertexFormat.h
parsers
/
stlParser.cpp
graphics
/
constants.h
parsers
/
stlParser.cpp
graphics
/
graphicsDevice.h
parsers
/
stlParser.cpp
graphics
/
vertexFormat.h
components
/
render
/
renderComponent.cpp
graphics
/
graphicsDevice.h
components
/
render
/
renderComponent.cpp
graphics
/
vertexFormat.h
script
/
shadowCatcher.cpp
graphics
/
blendState.h
script
/
shadowCatcher.cpp
graphics
/
depthState.h
framework
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1.16.1